2,500 Royalty-Free Audio Tracks for "Hit Sound"

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00:15
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:03
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:. Cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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01:43
At first, the cars pass through in front of the school. And then, the people were talking around and pass by us when we went through the school-yard. We walked up the stairs and pass through the playground, we heard children playing basketball. We heard the balls hit the ground and the children screaming and shouting. Beside that, there was a sound of repairing near the terrace. At the end, we arrived canteen and we heard the students talking.
Author: Li Sa
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00:03
Hello and welcome everyone from istanbul. This is emin. I'm really happy if you like my audio recordings and sound effects. I'm trying so hard to improve myself on this. I'd really appreciate it if you'd like to support me. I'll buy new equipment with all the money i earned. Thank you for everything. Litecoin (ltc) adresslftxm1w4p8w7yrh69ppwffb2bnsqczebbg. **i'm sending my personal archive to everyone who donated.
Author: Eminyildirim
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00:13
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:11
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:15
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:15
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:14
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:11
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:15
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:13
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:18
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:02
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:. Cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:01
Wooden, headless tambourine recorded using a zoom h5 and a rode nt-5 in a bathroom. Edited in ocenaudio, also some de-reverberation. No equalization applied. It's always nice to hear what projects you use these sounds for. Let me know. ;-).
Author: Cabled Mess
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00:11
Created solely from freesound. Org instruments and sequenced in jeskola buzz. This is recorded at 90 bpm for the continuum 4 project. You can visit the thread here:. Http://www. Freesound. Org/forum/dare-the-community/32704/. Here are the sounds used in the break:. Snare: http://www. Freesound. Org/people/ltibbits/sounds/16306/kick boom: http://www. Freesound. Org/people/jobro/sounds/33523/short kick: http://www. Freesound. Org/people/crescendo/sounds/16709/closed hat: http://www. Freesound. Org/people/atomwrath/sounds/11394/rim: http://www. Freesound. Org/people/opm/sounds/2095/open hat: http://www. Freesound. Org/people/tictacshutup/sounds/423/static: http://www. Freesound. Org/people/hello_flowers/sounds/30974/rev crash: http://www. Freesound. Org/people/halleck/sounds/30938/. I've added an amplitube 80's ballad effect to this one.
Author: Snapper
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00:13
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:11
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:14
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:09
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:15
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
00:00
00:14
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:09
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:10
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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00:10
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Author: Audiopapkin
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04:19
This was recorded from my windowsill facing onto a tarmac driveway in august 2012. There is the occasional tinkling sound of raindrops hitting a metal gate, some traffic noise, the occasional bit of thunder, and some shouts of people getting wet. At the end, raindrops start falling onto the recorder. This is fairly heavy rain by oxford standards; we probably get something like this only a couple of times a year. This fall turned into hail a bit later. Recorded with a marantz pmd661.
Author: Jmdh
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02:41
I got caught in a freak rainstorm whilst hiking a bit ago, but luckily had packed my h6 in my bag and was able to get some good little rain snippets! there's some super close sounding droplets hitting leaves, some wider pouring rain, and a bit of hand-held noise unfortunately, but i figured there's a little something for everyone here!. Recorded on zoom h6n with xy 120 degree pair.
Author: Dansayshi
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00:23
Another of the recordings i did on my phone at work of a steel cable at tension between phone poles. Hitting it with a wrench and making laser sounds. Cleaned up in audacity as the other one was. One is better than the other but can't remember which one i liked the best. Use as you please. If you use it for something and have the time to tell me where it ended up, that's cool. Either way, enjoy.
Author: Caleb
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00:11
Sound of a man who sharpens his knife on a grindstone. This sound has been recorded with the h4n pro. You can use this sound in your project regardless if it is commercial or non-commercial but it would be awesome if you could tag my instagram account somewhere in the description:https://www. Instagram. Com/florianreichelt/. Leave a comment and tell me for which project you used it!! :). By the way - have you guys already checked out my latest travel video about sri lanka?if not you should definitely watch it: https://youtu. Be/raxikjo5x0othe nature, the people and the overall culture are absolutely outstanding and they inspire you to travel as well.
Author: Florianreichelt
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00:01
I love whoosh sound effects, so here you guys go with a free one i made! it's not the best quality, but hopefully it's good enough for you to use in some of your projects :) it was recorded by me swinging a bullwhip quickly through the air. Have fun, and god bless!. Connect with me on youtube: https://www. Youtube. Com/channel/ucxbymsalxl2tdnacpoi1pog?view_as=subscriberpatreon: https://www. Patreon. Com/josepharaoh99.
Author: Jofae
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02:14
In this sample you hear a recording from inside a well sound insulated room, directly under the roof of a house. Strong rain hints the roof and produces low frequency muted sounds. In the background you hear the constant noise of the rain, coming through the window. There are also a few raindrops hitting the glass of the window. The sample was recorded using the built-in stereo microphone of a zoom h4n recorder. It was slightly processed to remove unwanted low and high frequencies which were not related to the actual recording. If you use this sound, please add a comment or send a private message what you created using it. :-).
Author: Erbsland Music
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00:05
Your stereotypical wind chime sound effect. Used a lot for transitions into dream sequences and flashbacks in movies and films. I took a very fast recording of someone hitting some orchestral chimes, slowed it down by over 200% and added some harmonic excitement and equalization in post production. Tools used:- usb logitech microphone (no lies, seriously used this $10 mic)- fl studio 12 by image line- vitamin by waves- dynamic eq by izotop. If you'd like me to edit or create any additional sounds for your project, please let me know. I'd be happy to help.
Author: Djlprojects
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Http://www. Myspace. Com/capashen2 note : please show me your composition when you used this sample, i would to listen it !:d. Very usefull sample for transition within two parts. To bring the chorus for example. It sounds a bit electric with an sound effect made with synth. I use it all the time hehe. Made with : white noise filtered, drum layering, big plate reverb. . . Tip : it was not very processed in order to make your own process like sidechain on reverb tail, envelope. . . . Etc.
Author: Capashen
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00:01
Simple retro video game sound effects created using the amazing, free chiptone tool. Http://sfbgames. Com/chiptone. For this pack i selected the hurt generator as a starting point. I tried to stick to c as the root note. It's always nice to hear back from you. What projects did you use these sounds for?please let me know. ;-).
Author: Cabled Mess
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00:25
File i recorded while at work on a telephone pole. I found a span of the steel cable they string between the poles that hold phone lines or cable lines. But this was just the bare span and nothing touching it. If you hit them with a wrench they make weird laser gun sounds. Recorded with my phone and cleaned up a bit in audacity. Use as you please. If you use it for anything interesting and want to share what you used it on, sure let me know. Enjoy.
Author: Caleb
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01:08
Contact mic recording of a large folding clothes hanger/dryer. Tapped on the stems for hanging clothes to create some weird drone/percussion hits. Recorded with a lom geofon contact microphone into a sony pcm-a10 handheld recorder.
Author: Morphic
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00:18
Recorded myself typing on our old desktop computer's now garbage keyboard likely over a decade ago with my old nokia e66 smartphone. I then edited this recording yesterday to find out how much i would be able to improve the already decent quality. I may upload more keyboard and keypad sounds, and you may contact me to request more.
Author: Sonically Sound
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00:25
Stomping on a big cement ground as hard a possible with a contact mic attached to the ground. The contact mic provides lots of bass so you can use this for punches, kicks, impacts, anything that can use a sweeter for impacts. I handmade my contact mic and recorded that into a h5. Please post a link if you use this file. I'm excited to see what you can do with this!. Text me if you want to have fun and talk audio. I love hearing what people are up to in different sound communities!702-860-9869.
Author: Oscaraudiogeek
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00:02
The sound you hear is a bottle hitting a waste container, the mic was placed inside the waste container. Wave, 44. 1khz, 24bitstereo recording device: zoom h2next with xy-capsulelow-cut: yes (80hz)normalized. Location: leuphana universität lüneburg, outside gebäude 6. Lat: 53. 22937798808496lon: 10. 400125980377197. Date: 2013-12-11, 13:40h. Recorded and edited by: lenz domingo faas. This recording was created in the framework of the seminar "soundscape leuphana (ws13/14)".
Author: Soundscape Leuphana
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00:20
The stock sounds i used to create my catalog have been shared via freesound by creators with skills that make my sounds possible. My goal with learning sound is creating immersive soundscapes and imaginative moments. I want to create fantastic art, and i can’t reach the peak of my imagination without help. Big thanks to this community!. If you feel like showing some support, go check out my channel and show it some love! also, go check out the profiles of the creators who made and recorded the elements of this sound:. Audiopapkin__riser-hit-sfx-026. Wav. Audiopapkin__impact-sfx-011. Wav. Coolernow123__lordboner101-s-reverse-door-slam-but-thicc. Wav. Ezwider__impact3. Wav. Eminyildirim__volcano-lava-steam-burst. Wav. Sukritsen__steam. Wav. Inspectorj__abstract-spaceship-a01-descending. Wav.
Author: J.R
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00:41
Hey!. I've made this for a friend's project. But the project is now stalled, so i decided to release my work to the world. The sound is created with multiple layers of zynaddsubfx digital synthesizer. Sequenced and rendered using lmms. This was my first serious attempt at creating high-quality game sounds. I've spend quite some time refining and adding detail to the sounds, so they are rich and convincing. I hope this is a production at top level, that could be used in a commercial motion picture. Have i reached my goal?. If you want to use them, you'll need to edit it by yourself :). There are several different firing sounds, laser beams, discharge, sounds of plasma projectiles hitting a wall etc. . . Have fun and don't forget to give me a credit and link to this page!.
Author: Unfa
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00:25
Soldiers training sniper shooting. Shots with silencer (suppressor), reloading clicks and one sheet metal target hit at the end. All single sounds end at full seconds. Extracted from a video (http://img. Youtube. Com/vi/hxkzjhgv968/2. Jpg) by a us government agency, thus public domain. This sound is cc0/public domain but i highly recommend that you include a link to this page when using it, to avoid misunderstandings. Find many more military sounds in my military sounds pack, also located on freesound. Http://farm9. Staticflickr. Com/8070/8213683889_517a10ef52_o. Pngon flac and ogg vorbis audio file formats. Contact me if you have interest in specific sounds for open source or commercial purpose.
Author: Qubodup
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00:02
Created with milkytracker!. Https://play. Google. Com/store/apps/details?id=org. Milkytracker. Sdl&hl=en_us&gl=us&referrer=utm_source%3dgoogle%26utm_medium%3dorganic%26utm_term%3dgoogle+play+milkytracker&pcampaignid=appu_1_3qdtyrm2oj_tkpipxamvkaw. ----------------------------------------. Hello everyone!this sound, along with everything else i have uploaded on freesound,is completely free for anyone to use. |you may use this in any project,whether it be commercial,or not. You are not required to credit me,but i always appreciate any creditsor shoutouts. |you may use any of my sounds however you please. I only hope they are useful to you. |if you like what i make, and wouldlike to commission me for a specificsound, feel free to message me!.
Author: Colorscrimsontears
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00:02
Footsteps. . . Note:. These are no field recordings but handmade walking sounds in different speeds and manners intended for game creation. Most of them you can loop. They are recorded as dry as possible so you should add the ambience you like. How to make these:. 1. First empty two bottles of the famous spanish brandy lepanto. 2. Keep the korks - they have a very special sound different from the korks of wine bottles. 3. Then, if you're still able to hit (maybe you shouldn't drink the brandy alone and at once), fill things in a flat bowl or a plate - f. E. Pepper grains or salt. 4. Step the korks in the bowl and record it. You may also - as i did - step the korks on other things like a ventilator. 5. Compress the sounds hard but limit them to -4 db (as they sound not naturally if they are to loud).
Author: Fantozzi
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00:04
An attack impact sound made for a game mod. Mixed in audacity using following sources:s: ghost by yunusakademi -- https://freesound. Org/s/515865/ -- license: creative commons 0s: usp pistol sfx. Wav by morganpurkis -- https://freesound. Org/s/381992/ -- license: creative commons 0s: ghost kid sigh, less verb by horroraudio -- https://freesound. Org/s/507451/ -- license: creative commons 0s: horror ghost sound. Wav by haralddeluca -- https://freesound. Org/s/380510/ -- license: creative commons 0s: slicing through flesh by neospica -- https://freesound. Org/s/504615/ -- license: creative commons 0.
Author: Pelicanicious
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02:12
Hamburg city harbour #1. A metal bridge over two pontoon piers is squeaking in the light waves of the elbe river at the hamburg city ferry terminal "fischmarkt", sound of the waves hitting the pier are audible as well. Blends well with the other 2 recordings of the "hamburg city harbour" pack. Recorded with a spaced stereo pair of km184 into a sd788t, 48khz, 24bit.
Author: Pfannkuchn
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01:17
This is the sound of a sheet metal that is under high tension, hitting it with a small key produced a laser fire type of sound. Recorded using a contact mic as the area is surrounded by a lot of noise, the contact mic cut out everything. The recording was taken at my place of work so it would be easy should anyone require the "shots" to be re-recorded at a different tempo. 96khz 24bit mono-mix.
Author: Astounded
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00:09
Me dropping a wooden batten on my driveway at various heights. I did it around 21:30 so there would be no traffic or bird noises etc. Nice clean sound. If you'd like to credit me then please do so as either 'richard edwards' or 'manim8'. If not, that's fine 😊if you'd like to follow my yt, then search for manim8 😊😊👍👍 would be great to have you aboard for the game dev ride. The more the merrier. Thanks.
Author: Manim
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00:08
This sound was produced by rubbing two toilet paper packings against each other. It was recorded in a supermarket. Wave, 44. 1khz, 24bit, stereorecording device: zoom h2 with xy-capsulelow-cut: yes (80hz)normalized to -1dbfslocation: supermarket. Lat: 53. 22719284325928lon: 10. 401428034465425. Date: 2013-11-19, 13:31h. Recorded by: julia rehfeldt, wiebke stein and laura medrowedited by: laura medrow. This recording was created in the framework of the seminar "soundscape leuphana (ws13/14)".
Author: Soundscape Leuphana
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11:30
A recording made, midday, on thursday december 8 2022 of a light, but very cold rain hitting the bare trees and the wet, brown leaves on the ground in a midwestern usa forest. Towards the end you'll be treated to a group of blue jays making a huge racket!other than that, no animal sounds at all. Just the slow, steady tip tip tap smack of raindrops falling from a cold-steel and gray sky. Recording made with sound devices mixpre-3 series ii, in 32 bit float mode. Left microphone- deity s mic 2sright microphone- sennheiser mkh 8020.
Author: Kvgarlic
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